This is another adventure with Tom as the Dungeon Master. Typically, we have a standing rule that if you're the DM, you can not play as your own character too (as it sort of ruins the experience if the DM's character reveals hidden secrets, passages, riddles, et cetera). However, we made a small exeption to this rule this time around as there were only two other players (Steve and myself) available. We are still working on the timeline as to when these events actually transpired seeing as it was a memorable experience and that it doesn't quite fit into Tom's fully-fleshed out campaign yet. We were thinking that this would happen AFTER certain events. This is a part of the "official" timeline though. (I'll make a diagram of the timeline in the near future because of these multiple "branching" storylines).
This is actually one of my favorite exploits thus far. (These are basically just highlights of the adventure. I don't remember too much of the finer details, but most of the story here is intact.)
Dungeon Master: Tom
Characters Involved:
So we are sent to look for the whereabouts of this wizard/mage guy because he had not been heard from in quite a while. At the entrance to this cave/dungeon are a bunch of big monsters. I had completely forgotten that Tom had said that they were orcs. I had imagined larger man-eating giants/trolls and saw an immediate threat, one in which we would have no shot taking head-on. (This is why it's best to pay close attention to details). Luckily, they were all asleep.
Unfortunately, there were a bunch of twigs and other things strewn about that could wake them up at any given moment so we had to be extremely cautious. So, at the risk of getting turned into a new form of hero paste all across the floor, we decide to tiptoe around them to the next door. Then meta-game, we realize that it would probably be better to tie up these orcs so that we could live to see another day (this was especially true considering that I'm wearing heavy armor). So, we decide to make an elaborate plan. Valcrith would get into his swordsman's stance (just in case something went awry) while Paalk would work on the door. All the while Delgryn, using his agility and assassin's repertoire of skills would bind up the orc's limbs so that they'd have little chance to catch us. The plan was fail proof. However...we ran into a bit of a dilemma. Our CHARACTERS didn't know the plan!!!
This is actually one of my favorite exploits thus far. (These are basically just highlights of the adventure. I don't remember too much of the finer details, but most of the story here is intact.)
Dungeon Master: Tom
Characters Involved:
- Paalk the Minotaur (Steve)
- Valcrith Fletcher (Me, Dave)
- Delgryn (Tom playing as himself despite being the DM)
So we are sent to look for the whereabouts of this wizard/mage guy because he had not been heard from in quite a while. At the entrance to this cave/dungeon are a bunch of big monsters. I had completely forgotten that Tom had said that they were orcs. I had imagined larger man-eating giants/trolls and saw an immediate threat, one in which we would have no shot taking head-on. (This is why it's best to pay close attention to details). Luckily, they were all asleep.
Unfortunately, there were a bunch of twigs and other things strewn about that could wake them up at any given moment so we had to be extremely cautious. So, at the risk of getting turned into a new form of hero paste all across the floor, we decide to tiptoe around them to the next door. Then meta-game, we realize that it would probably be better to tie up these orcs so that we could live to see another day (this was especially true considering that I'm wearing heavy armor). So, we decide to make an elaborate plan. Valcrith would get into his swordsman's stance (just in case something went awry) while Paalk would work on the door. All the while Delgryn, using his agility and assassin's repertoire of skills would bind up the orc's limbs so that they'd have little chance to catch us. The plan was fail proof. However...we ran into a bit of a dilemma. Our CHARACTERS didn't know the plan!!!